﻿Node {
RsID 256
Strg "Anzahl der gestarteten Rays :"
Strg "Static Text"
}
Node {
RsID 257
Strg "Anzahl der gestarteten Rays :"
Strg "Static Text"
Strg "Anzahl der gescannten Facetten :"
Strg "Static Text"
}
Node {
RsID 130
Strg "Wireframe / Drahtgitter"
Strg "Gouraud"
Strg "Skizze"
Strg "Rendermodus"
Strg "Schnelle Beleuchtung"
Strg "Aktuelle Beleuchtung"
Strg "Rendermodus"
}
Node {
RsID 529
}
Node {
RsID 1001
}
Node {
RsID 1002
}
Node {
RsID 1003
}
Node {
RsID 1004
}
Node {
RsID 1005
}
Node {
RsID 1000
}
Node {
RsID 132
Strg "Papierfarbe:"
Strg "Diffuser Layer"
Strg "Min. Pinselgröße"
Strg "Glanzpunkte"
Strg "Hintergrund"
Strg "Umriss"
Strg "Schatten"
Strg "Umrissfarbe:"
Strg "Länge"
Strg "Dicke"
Strg "Max. Pinselgröße"
Strg "AntiAliasing:

"
Strg "Filterschärfe"
}
Node {
RsID 513
Strg "Schatten"
Strg "Reflexionen"
Strg "Bump / Relief"
Strg "Transparenz"
Strg "Gebrochene Transparenz"
Strg "Licht durch Transparenz"
Strg "Objektgenauigkeit:"
Strg "Schattengenauigkeit:"
Strg "Detailgenauigkeit"
Strg "Maximale Ray-Tiefe :"
Strg "Gammakorrektur verwenden"
Strg "Gamma"
Strg "AntiAliasing"
Strg "Filterschärfe"
}
Node {
RsID 528
}
Node {
RsID 515
Strg "Aktivieren"
Strg "Anzahl der Photonen"
Strg "Filtergröße"
Strg "Intensität"
Strg "Caustics / Lichtreflexe"
}
Node {
RsID 514
Strg "0.00"
Strg "Nur Ambient Occlusion"
Strg "Volle indirekte Beleuchtung"
Strg "Genauigkeit:"
Strg "Beleuchtungsqualität:"
Strg "Photonmap-Genauigkeit"
Strg "Anzahl der Photonen"
Strg "Photon-Map zeigen"
Strg "Bessere Kanten (langsam)"
Strg "Präzision"
Strg "Interpolation:"
Strg "Okklusionsradius:"
Strg "Indirektes Licht:"
Strg "Intensität"
Strg "Intensität"
Strg "Himmelslicht:"
Strg "Licht durch Transparenz"
}
Node {
RsID 133
Strg "Normal"
Strg "Dreieck"
Strg "U"
Strg "V"
Strg "Horizontal"
Strg "Vertikal"
Strg "Farbton"
Strg "Zufällig"
Strg "Ausrichtung"
Strg "Objektkanten beschneiden"
Strg "Beschneiden"
Strg ""
Strg "Farbe:"
Strg "Objektfarbe verwenden"
Strg "Intensität"
Strg "Dicke"
Strg "Länge"
Strg "Transparenz"
Strg "Pinsel"
}
Node {
RsID 129
Strg "Irradiance / Bestrahlungsstärke:"
Strg "Bei jedem Frame berechnen"
Strg "Eine für alle Frames (statische Szenen)"
Strg "Global Illumination / Globale Beleuchtung"
}
Node {
RsID 128
Strg "Irradiance / Bestrahlungsstärke:"
Strg "Bei jedem Frame berechnen"
Strg "Eine für alle Frames (statische Szenen)"
Strg "Gespeicherte Map verwenden:"
Strg "Irradiance-Map speichern:"
Strg "****"
Strg "..."
Strg "Map laden"
Strg ""
Strg "****"
Strg "..."
Strg "Map speichern"
Strg ""
Strg "Global Illumination / Globale Beleuchtung"
}
Node {
RsID 512
Strg "Schatten"
Strg "Reflexionen"
Strg "Transparenz"
Strg "Licht durch Transp."
Strg "Bump / Relief"
Strg "Refraktion"
Strg "Schattengenauigkeit:"
Strg "Objektgenauigkeit:"
Strg "AntiAliasing:

"
Strg "Filterschärfe"
Strg "Gamma"
Strg "Gammakorrektur:"
Strg "Maximale Ray-Tiefe"
Strg "Volles Raytracing (höhere Qualität)"
Strg "Depth of Field / Tiefenschärfe"
Strg "Kompatibilität d. Schattenmodus"
Strg "Raytracing"
}
CMNU {
RsID 128
Strg ""
Strg "Keine"
Strg "Schnell"
Strg "Gut"
Strg "Beste"
Strg ""
}
CMNU {
RsID 129
Strg ""
Strg "0.5 Pixel"
Strg "1 Pixel"
Strg "2 Pixel"
Strg "4 Pixel"
Strg ""
}
CMNU {
RsID 130
Strg "Indirect Lighting Accuracy"
Strg "1 pixel"
Strg "2 pixels"
Strg "4 pixels"
Strg "8 pixels"
Strg "16 Pixels"
Strg ""
}
CMNU {
RsID 132
Strg ""
Strg "Keine"
Strg "Schnell"
Strg "Gut"
Strg ""
}
CMNU {
RsID 131
Strg "Indirect Lighting Accuracy"
Strg "Vorschau"
Strg "Schnell"
Strg "Gut"
Strg "Exzellent"
Strg "Beste"
Strg ""
}
STR {
RsID 127
Strg "Kombatibilitätsmodus für Schattenfilterung mit vorherigen Versionen von Carrara"
}
STR {
RsID 128
Strg "Sample-Beleuchtung"
Strg "Beleuchtung vorberechnen"
Strg "Subsurface Scattering berechnen"
}
STR {
RsID 132
Strg "\\Data\\Strokes\\wizard.txt"
Strg "\\Data\\Strokes\\Paint\\Paint Stroke1.JPG"
Strg "\\Data\\NPR\\"
Strg "Pinselstriche erstellen"
}
STR {
RsID 129
Strg "Irradiance-Map"
}
COMP {
RsID 128
Strg "Photorealistisch"
Strg "Required"
}
COMP {
RsID 130
Strg "Entwurf"
Strg "Required"
}
COMP {
RsID 132
Strg "Nicht-Photorealistisch"
Strg "Required"
}
COMP {
RsID 133
Strg "NPR DataComponent"
Strg "Required"
}
COMP {
RsID 1000
Strg "Stroke Part"
Strg "Required"
}
PMap {
RsID 128
Strg ""
Strg ""
Strg ""
Strg ""
Strg ""
Strg ""
Strg ""
Strg ""
Strg ""
Strg ""
Strg ""
Strg ""
Strg ""
Strg ""
Strg ""
Strg ""
Strg ""
Strg ""
Strg ""
Strg ""
Strg ""
Strg ""
Strg ""
Strg ""
Strg ""
Strg ""
Strg ""
Strg ""
Strg ""
Strg ""
Strg ""
Strg ""
Strg ""
Strg ""
Strg ""
Strg ""
Strg ""
Strg ""
Strg ""
Strg ""
Strg ""
Strg ""
Strg ""
}
PMap {
RsID 130
Strg "Rendering"
Strg "Lighting"
}
PMap {
RsID 256
Strg ""
Strg ""
}
PMap {
RsID 257
Strg ""
Strg ""
}
PMap {
RsID 132
Strg ""
Strg ""
Strg ""
Strg ""
Strg ""
Strg ""
Strg ""
Strg ""
Strg ""
Strg ""
Strg ""
Strg ""
Strg ""
Strg ""
Strg ""
Strg ""
Strg ""
}
PMap {
RsID 133
Strg ""
Strg ""
Strg ""
Strg ""
Strg ""
Strg ""
Strg ""
Strg ""
Strg ""
Strg ""
Strg ""
Strg ""
Strg ""
Strg ""
Strg ""
Strg ""
}
TABS {
RsID 160
Strg "Diffus"
Strg "Glanzpunkte"
Strg "Schatten"
Strg "Hintergrund"
}
FTYP {
RsID 128
Strg "IrradianceMap-Dateien"
}
